firstname.lastname@example.org ↗resume.pdf ↗
Evaluating an indoor vertical farming product and providing design recommendations to prepare it for mass market.
Leading research to understand what patients and providers expect from two digital offerings under development for a national healthcare system.
Discovering how people manage chronic pain and sleep issues, then developing brand territories and product concepts for new line of medicinal consumer packaged goods.
Qualitative Research, Brand Strategy, Product Ideation
Learning what international shippers expect from a multinational delivery service, then helping develop new interaction models to expand what's possible.
Qualitative Research, Digital Product Strategy
Exploring what drives listener loyalty, then outlining a digital membership program that’s unique to a streaming service brand.
Trend Research, Brand Strategy
Identifying future roles for a longstanding, ubiquitous brand within an expanding category of creative software products.
A book of brooms, coming soon.
Made from stone to hold books.
A collection of things seen in person.
An interactive map inspired by the work of Irene Kopelman and her book, The Molyneux Problem.
Forms informed by the simple things.
A print collection of internet clippings.
A logo and website for a production company.
Print and digital branding for a travel agency.
Blog posts mailed as postcards.
An installation using simple physics to demystify RFIDs.
A tribute to obsolete technology.
Understanding homelessness in Providence, RI.
A service to promote healthy and communal eating.
A set of stacking stools.
A ready-to-assemble table for small apartments.
Have a Seat, Please
An attempt to free a stool of its function and definition.
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