As a designer, I research, document, and analyze how people interact with the world in order to stimulate knowledge, guide brands, and create objects.

I work in product and brand development and am currently available for hire. I enjoy collaborating with people to make physical artifacts and speculate about the future.

Example Client Projects ↓


Evaluating an indoor vertical farming product and providing design recommendations to prepare it for mass market.

Product Strategy

2021


Leading research to understand what patients and providers expect from two digital offerings under development for a national healthcare system.

Qualitative Research

2021


Discovering how people manage chronic pain and sleep issues, then developing brand territories and product concepts for new line of medicinal consumer packaged goods.

Qualitative Research, Brand Strategy, Product Ideation

2020


Learning what international shippers expect from a multinational delivery service, then helping develop new interaction models to expand what's possible.

Qualitative Research, Digital Product Strategy

2019


Exploring what drives listener loyalty, then outlining a digital membership program that’s unique to a streaming service brand.

Trend Research, Brand Strategy

2018


Identifying future roles for a longstanding, ubiquitous brand within an expanding category of creative software products.

Brand Strategy

2016

Personal Projects ↓


Brooms

A book of brooms, coming soon.

2021


Bookends

Made from stone to hold books.

2020


Observations

A collection of things seen in person.

2020


Google Lines

An interactive map inspired by the work of Irene Kopelman and her book, The Molyneux Problem.

2017

Archived Projects ↓


Fundamental

Forms informed by the simple things.

2017


In Sight

A print collection of internet clippings.

2015–2017


Streetlight Films

A logo and website for a production company.

2013


BCC

Print and digital branding for a travel agency.

2012


Blog/Post/Cards

Blog posts mailed as postcards.

2011


Digital Pendulum

An installation using simple physics to demystify RFIDs.

2010


The Obsolescent

A tribute to obsolete technology.

2010


Volunteer Housing

Understanding homelessness in Providence, RI.

2010


Potluck

A service to promote healthy and communal eating.

2009


Plywood Stools

A set of stacking stools.

2009


Table/Chair

A ready-to-assemble table for small apartments.

2009


Have a Seat, Please

An attempt to free a stool of its function and definition.

2009